One of the defining aspects of Battlefield since the beginning has always been destruction. The mechanics have iterated and changed over the years, but in more recent titles in the franchise, destruction seems to have unintentionally become less important. Games like Bad Company and Battlefield 3 used to employ destruction in a functionally relevant manner, making the mechanic an integral part of the environment design. Playing Rush in Bad Company 2 generally meant blowing holes into M-COM stations to breach and set a charge, or even take the whole building down if that’s more via
Battlefield needs to reinvent its image , and that could be as simple as looking to the past to inspire the future. The Bad Company games in particular would be a good start, as these games never truly took themselves seriously. Even though Bad Company 2 eschewed a lot of the silliness from the first game, multiplayer in Battlefield: Bad Company 2 was the right balance of simulation vs. fun factor. Battlefield could definitely use a dose of that nowadays, especially after Battlefield
Having sold eight million copies in its first month, and scoring 89% on Metacritic for its PC version, Battlefield 3 was one of the most popular games in the series and helped push the series into the mainstream even more as a legit competitor against Call of Duty . Battlefield 4 continued that, also embracing the same modern setting, and both games remain arguably the most favored in the series. As for the BF3 remaster rumors, that seems odd and inexplicable at this point to re-release a modern set game alongside a new modern set game, splitting a player base they so desperately need to keep large to support large player cou
It’s undeniable that Battlefield 5 was the most disappointing entry in the series for many players, and both EA and DICE have a lot of work to do with **battlefield 2042 story guide|https://battlefield2042hq.Com/ 6 ** if they want to make up for all of its predecessor’s shortcomings. Hopefully, both companies have learned from the failure of Battlefield 5 and are able to revive hope and excitement for the series when they finally reveal more information on the game next y
EA CEO Andrew Wilson notes that delaying the game to November of 2018 instead of its intended October release meant the game faced stiff competition , but it was more than just its release date. Fans consistently criticized each update with performance degradation issues, and while many were resolved, the game had a lasting stigma of stability problems. Many new content updates saw delays as a result, which lead to criticisms for lack of content as well. EA’s concept of making Battlefield V a proper live service experience was continuously marred by issues and complaints, but that doesn’t mean the series can’t bounce back in the next en
Battlefield 6 , or whatever it ends up being called, will be the twelfth game in the series that started all the way back in 2002 with the original and beloved Battlefield 1942 . So far we have seen games set in the present, the past, the near future and even the far off future with the fourth game, Battlefield 2142 . The games in this series are all first-person shooters, and tend to focus on large-scale, high player count multiplayer with vehicles and destructible environments. There is an emphasis on teamwork throughout the games, although the latter entries also feature single-player campaigns in an effort for the franchise to better compete with Call of Du
Insider Tom Henderson, who has previously shared accurate information about the latest Modern Warfare and Black Ops releases before release, is now dropping reveals about the next Battlefield game set to be released sometime in 2021 . Replying to user Usman, who tweeted about his own love and nostalgia for Battlefield 3 , Henderson replied saying, “you’ll be a happy bunny next year then” with a little smiley face for his followers. Afterwards, Henderson explained his vague statement clarifying that he was not referring to a remaster of Battlefield 3 – which another (and less reliable “insider” ) has claimed is also happening – but rather, the next installment of the franchise. Battlefield 6 , he claims, is a modern-set game which seems all but obvious anyway at this point given the response to the last several BF games and the record-setting popularity of Call of Duty’s long overdue return to a modern setting in Modern Warfa
One thing in particular that newer Battlefield titles seem to gloss over is the potential in functionally destructible environments . Sure, every Battlefield game since Bad Company has featured highly destructible environments, but never as functionally important as the first few iterations. Destruction quickly became a defining difference between Battlefield and Call of Duty , but future iterations have subdued the importance of destruction. Earlier titles like Battlefield 1942 and Battlefield 2 featured destruction in a limited form, only allowing for certain geometry (like bridges) to be destroyed while the rest of the landscape remained unchanged. With the advent of the Frostbite engine, Battlefield games were able to craft near-fully destructible environments for all geometry and not just certain obje
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