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When it comes to pure video game fun, it doesn’t get much better than Tony Hawk’s Pro Skater. While stating that a sports game, as extreme as it may be, is one of the best examples of the entertainment value of the medium may be confusing to some, anybody who has played Tony Hawk’s Pro Skater knows exactly why this is true. Striking the perfect balance between challenge and fun, Tony Hawk’s Pro Skater was one of the first and best examples of a 3D game capturing the basic appeal of 2D games upon its release in 1999. It was a game that you could turn your brain off to play to melt away the hours, but the constant challenge of trying to perfect tricks or top that perfect run gave it enough pull and pattern repetition to keep you engaged, much as some of the best arcade games did in the ’80s. While its sequel reached the same heights, there was a notable downgrade as the series went on, culminating in some iterations that seemingly put the final nail in the coffin for the series. When Activision announced that Vicarious Visions would be bringing the series back by ways of remaking its first two entries, it was as cause for as much celebration as it was anxiety. Thankfully, though, they managed to strike the perfect balance of honoring the basic vibe of the original games while updating them just enough to fit in with modern sensibilities. Playing and looking basically as your rose-tinted mind remembers it did in 1999, Tony Hawk’s Pro Skater 1 + 2 is a perfect example of how to revive a classic and will allow a new generation of gamers to experience the pure joy the games brought so many years ago. In a medium with ever-increasing complexity, a masterfully-executed revival is something we can all be thankful for.
When players explore Teyvat in their Genshin Impact adventures, they might notice that advancing even one World Level can be too overwhelming for their team – especially if they’re not strong enough to contend with enemies. While a natural thing to do here is to just step back a World Level and leisurely earn Adventure Ranks, they will sometimes experience being booted up a World Level against their will. If they spent their Adventure Rank grind with an underleveled comp, then they’ll end up being yeeted to obliv
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All of which should be read as quite the startling accomplishment to see achieved, given that at its most basic level, genshin impact artifact Guide Impact is an action RPG whose fantastical storytelling, main characters and method for narrative are, though more direct and baked into progression, not exactly memorable or stand-out by any stretch. Your only agency or presence in the world as a character is that of one of two siblings referred to simply as the Traveller. A character whom, outside of a handful of solitary lines, rarely speaks and emotes with anything but an accepting smile. The supposed engagement with characters, like most Gacha releases, lies on the assembly of characters you accrue — be it naturally or through investment of real money — over the course of the story being told. And by extension, a significant part of the where the RPG elements come into play, maxing out the levels and skills of the characters at your disposal.
For instance, Raiden is not just among the best DPS in the game right now, but she especially excels when in a hypercarry team with Bennett and Kazuha. This isn’t just because Bennett can boost Raiden’s damage with his kit, but rather allow the likes of Kazuha to take advantage of Bennett’s Pyro self-infusion to add fire to his Ultimate which, if hitting an Electro-affected target courtesy of Raiden, can help Kazuha’s hits reach 9-11k dam
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