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Leona’s abilities are geared towards getting in the middle of the fight and using crowd control abilities to allow her teammates to land their damage. Here is a basic overview of her abilities and when she might benefit from using t

Patch 7.26a has now been live in Dota 2 for a few days and we can finally discuss how the most recent changes are affecting players in both casual and competitive games. Some the changes were expected by the community in general relating to other changes from a previous patch, and it is best to consider some of these changes as an overall effort to slow down early-game level ga

In the late-game, it may be especially hard to earn gold as a support Leona. Therefore, it is best to get your essential items first and then leave the rest of your build open to adapt to the game. Although the choices in items may seem daunting at first, remember to invest in items that primarily provide damage resistances and bonus

Janna serves as a great Support introduction to players. For instance, Q – Howling Gale knocks up enemies in its general direction, while W – Zephyr can slow a target. Meanwhile, E – Eye of the Storm gives Janna a shield that absorbs damage and increases attack damage of teammates in Janna’s proximity. These skills alone make Janna great for the defensive, as well as supp

However, Janna shines with Ult – Monsoon. When she uses this, the skill knocks back all enemies around her. Moreover, Janna grants healing to Champions around her as long as she stands still. This skill does leave Janna vulnerable, but this also teaches newbies how the right position can change the tide of bat

After a less than 1 second delay, Leona’s Ultimate ability, Solar Flare, directly beams a target location with solar energy. Enemies struck by the center of this beam are dealt magic damage based on Leona’s level. Enemies directly struck by the beam are also slowed by 80% and stunned for 1.5 seconds. Enemies that are within the AOE of the Solar Flare but have not been struck directly by the center are dealt the same magic damage and slow, but not stunned. This ability is best used when the enemies are in very close proximity to each other. Since its an AOE ability and not a single-target one, you can stun multiple enemies with the epicenter as long as they manage to be right on top of each other. Using this ability after Zenith Blade and Shield of Daybreak means that an enemy can be immobilized for a whopping 3 seconds, which is more than enough time for your team to back you

Perhaps the most realistic interpretation of the top lane goes to this comic by The moba game builds Room. The artist does spectacular work showcasing the hecticness of the other lanes as they engage in the fantastical battles of the trailers, putting players in dire situations to dig themselves out

One of the last great things about the top lane is just how many champions you can put in it. There are tons of traditional champions built to fill the roles of a lane, but anything from spellcasters like Vlad to support mages like Soraka can be some surprisingly powerful characters . There are tons of ways to play, and few are inherently wr

Other heroes have seen reductions in the movement speed of their base kit or of certain abilities, which is in line with the changes made the movement speed items listed above. Batrider’s Firefly speed bonus, Bloodseeker’s Thirst, Broothmother’s Spin Web, and Death Prophet are all heroes or abilities that have seen such movement speed reducti

In addition, Supernova scepter upgrade no longer allows Phoenix to cast Sun Ray, whereas the level 20 Talent has changed from a +1.25 second Supernova Stun Duration to Sun Ray During Supernova. While no one enjoys seeing their favorite character nerfed, and there are many fans of Phoenix, these changes were necessary and simply take the hero from overpowered to within a far more acceptable range of po

Yone’s Q is also remarkably similar to that of his brother Yasuo. This ability, like Yasuo’s “Steel Tempest,” is a straight-line skillshot that deals instant damage based on Yone’s attack damage and functions much like a buffed up auto-attack. The differences between the two character’s abilities lie in the third consecutive strikes. Unlike Yasuo, Yone’s third use of his Q is a knock-up attached to a dash. This means that Yone’s ability to chase enemies down is much more reliable than his counterpart. An additional bonus is that Yone can freely dash over walls to chase or escape from an en

Leona’s passive, Sunlight, applies a 1.5 second debuff to enemies hit by any of her abilities. When afflicted by Sunlight, damage dealt by ally champions will consume the debuff and deal bonus magic damage based on Leona’s current level. Since only ally champions can consume the sunlight charge, Leona will benefit the most from this passive by using teamwork and sticking near her team’s

_League of Legends _ , has Champions that can deal damage from across the map, or invade the enemy’s comfort zone. If you enjoy doing the latter, consider picking up Leona and staying tuned to this gu

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